CRISP is an independent, non-party and non-confessional organisation. The deciding committee of CRISP is, besides the Member's Meeting taking place at least once a year, the Board. The board ist responsible for the achievement of the organisation's objectives. At present, CRISP has 18 members and 11 sponsoring members. Since 2010 are working continually with assistants. Furthermore,CRISP is an approved sending and receiving organisation within the framework of the European Voluntary Service. In September 2011 we will be able to welcome our first volunteer. Our main sources of funding are national and international foundations, the German foreign ministry and the European Commission through its different mobility programs. Besides that we are working together closly with our partner organizations in our focus regions.
With our work, we pursue our aims of promoting international and intercultural understanding, tolerance and democratic values, especially in conflict affected areas and regions. By this, we support a non-violent conflict management culture. Through our projects we aim for promoting a critical democratic culture, understanding among different groups beyond borders and creating a constructive dialogue.
Since 2007 we working in the fields of civic education and civil conflict management. Our work is mainly focused on the development of a strong, active civil society and a non-violent management of conflicts. To achieve these objectives we basically rely on the method of simulation gaming. By now we have a long-term experience in developing and using the method, as well as in training it. Our focus regions so far are the Western Balkans and the South Caucasus. Furthermore, CRISP sees itself as a platform for other projects, so to say we are open for project proposals of others, why we support also different ideas and approaches from our partners and members.
The Network offers us a possibility to gain from the experiences of other organizations, and share our expertise when it comes to the methodology of simulation gaming. Besides that we can identify possible synergies in the efforts of other organizations.